Positive Reinforcement for Online Classrooms

I scrolled by a meme on Facebook the other day. Interested in all potentially funny memes, I paused on the photo. The photo showed an illustration of a boy at a school desk looking at the teacher with sad eyes. The teacher’s hand pointed to the paper on the desk, the floaty text between the Read More…

OWI & Multimodal Assignments: A Return to Normal

Throughout my experience with higher education, or just education in general, nothing was more enjoyable than a multimodal project. Having the ability to demonstrate skills, techniques, or other useful knowledge in a fun, interesting modality was always something I looked forward to.    In my own experience with dealing with the Coronavirus pandemic, specifically, learning Read More…

Another Approach to Teaching Technical Communication to Students: Through MMoRPGs

Pedagogy, as related to teaching technical communication, can benefit from adapting based on the needs of the user, and one way to understand this is through “massively multiplayer online role-playing games,” or “MMoRPGs,” such as World of Warcraft (WoW).  Video games that bring forth so much online culture, like WoW, result in plenty of technical Read More…

Thinking about Space

For my second summary, I read Spatial Orientations Cultivating Critical Spatial Perspectives in Technical Communication Pedagogy by Elise Verzosa Hurley. I think what attracted me most to this article is the multiplicity of the definitions of “space.” In my summary, I wrote, Technical communication has the opportunity to create in-depth understanding of marginalized groups and Read More…

An Extraordinary Course

In the title of this post, I use the word extraordinary to mean outside of the ordinary, the norm, and what is expected. I was thinking back to some of my favorite or most-memorable classes that have taken a departure from what is expected in a “normal” course. These “extraordinary” experiences are memorable because they Read More…